This page is meant to provide an introduction to using Emacs as a Lisp IDE.
Note: Portacle is a portable and multi-platform CL development environment, a straightforward way to get going.
Why Use Emacs?
- Emacs has fantastic support for working with Lisp code
- Not tying yourself into a single CL vendorâs editor
- Runs on virtually every OS and CL implementation
- Extensible: awesome-emacs.
- Can be customized to do many common tasks
- Built-in support for different source code version control systems
- Vast number of add-on packages
- Emacs will probably always be around
- Emacs works well either with a mouse or without a mouse
- Emacs works well either in GUI mode or in the terminal
- Emacs has a large user base with multiple newsgroups
- Benefits of using Emacs far outweigh the effort spent in learning it
- Because Org-mode
- Because Magit
- Because Emacs Rocks !
Emacs Lisp vs Common Lisp
- Learning Emacs Lisp is useful and similar (but different from CL):
- Dynamic scope is everywhere
- There are no reader (or reader-related) functions
- Does not support all the types that are supported in CL
- Incomplete implementation of CLOS (with the add-on EIEIO package)
- Not all of CL is supported
- No numerical tower support
- Some good Emacs Lisp learning resources:
SLIME: Superior Lisp Interaction Mode for Emacs
SLIME is the goto major mode for CL programming.
- Pros:
- Provides REPL which is hooked to implementation directly in Emacs
- Has integrated Common Lisp debugger with Emacs interface
- Interactive object-inspector in Emacs buffer
- Has its own minor mode which enhances lisp-mode in many ways
- Supports every common Common Lisp implementation
- Readily available from MELPA
- Actively maintained
- Symbol completion
- Cross-referencing
- Can perform macroexpansions
- Cons:
- Installing SLIME without MELPA can be tricky
- Setup:
- Installing it from MELPA is straightforward. Search package-list-packages for âslimeâ and click to install. If MELPA is configured correctly, it will install itself and all dependencies.
- Enable the desired contribs (SLIME does very little by defaults), e.g.
(slime-setup '(slime-fancy slime-quicklisp slime-asdf))
. - Run SLIME with
M-x slime
.
Check out this video tutorial ! (and the authorâs channel, full of great stuff)
SLIME fancy, contrib packages and other extensions
SLIMEâs functionalities live in packages and so-called contrib
modules
must be loaded to add further functionalities. The default
slime-fancy
includes:
- slime-autodoc
- slime-c-p-c
- slime-editing-commands
- slime-fancy-inspector
- slime-fancy-trace
- slime-fontifying-fu
- slime-fuzzy
- slime-mdot-fu
- slime-macrostep
- slime-presentations
- slime-references
- slime-repl
- slime-scratch
- slime-package-fu
- slime-trace-dialog
SLIME also has some nice extensions like Helm-SLIME which features, among others
- Fuzzy completion,
- REPL and connection listing,
- Fuzzy-search of the REPL history,
- Fuzzy-search of the apropos documentation.
REPL interactions
From the SLIME REPL, press ,
to prompt for commands. There is completion
over the available systems and packages. Examples:
,load-system
,reload-system
,in-package
,restart-inferior-lisp
and many more.
With the slime-quicklisp
contrib, you can also ,ql
to list all systems
available for installation.
SLY: Sylvester the Catâs Common Lisp IDE
SLY is a SLIME fork that contains the following improvements:
- Completely redesigned REPL based on Emacsâs own full-featured comint.el
- Live code annotations via a new sly-stickers contrib
- Consistent interactive button interface. Everything can be copied to the REPL.
- Multiple inspectors with independent history
- Regexp-capable M-x sly-apropos
- Contribs are first class SLY citizens, enabled by default, loaded with ASDF on demand.
- Support for NAMED-READTABLES, macrostep.el and quicklisp.
Finding oneâs way into Emacsâ built-in documentation
Emacs comes with built-in tutorials and documentation. Moreover, it is a self-documented and self-discoverable editor, capable of introspection to let you know about the current keybindings, to let you search about function documentation, available variables,source code, tutorials, etc. Whenever you ask yourself questions like âwhat are the available shortcuts to do xâ or âwhat does this keybinding really doâ, the answer is most probably a keystroke away, right inside Emacs. You should learn a few keybindings to be able to discover Emacs with Emacs flawlessly.
The help on the topic is here:
The help keybindings start with either C-h
or F1
. Important ones are:
C-h k <keybinding>
: what function does this keybinding call?C-h f <function name>
: what keybinding is linked to this function?C-h a <topic>
: show a list of commands whose name match the given topic. It accepts a keyword, a list of keywords or a regular expression.C-h i
: show the Info page, a menu of major topics.
Some Emacs packages give even more help.
More help and discoverability packages
Sometimes, you start typing a key sequence but you canât remember it completely. Or, you wonder what other keybindings are related. Comes which-key-mode. This packages will display all possible keybindings starting with the key(s) you just typed.
For example, I know there are useful keybindings under C-x
but I donât remember which ones⌠I just type C-x
, I wait for half a second, and which-key shows all the ones available.
Just try it with C-h
too!
See also Helpful, an alternative to the built-in Emacs help that provides much more contextual information.
Learn Emacs with the built-in tutorial
Emacs ships its own tutorial. You should give it a look to learn the most important keybindings and concepts.
Call it with M-x help-with-tutorial
(where M-x
is alt-x
).
Working with Lisp Code
In this short tutorial weâll see how to:
- edit Lisp code
- evaluate and compile Lisp code
- search Lisp code
Packages for structured editing
In addition to the built-in Emacs commands, you have several packages at your disposal that will help to keep the parens and/or the indentation balanced. The list below is somewhat sorted by age of the extension, according to the history of Lisp editing:
- Paredit - Paredit is a classic. It defines the must-have commands (move, kill, split, join a sexp,âŚ). (visual tutorial)
- Smartparens - Smartparens not only deals with parens but with everything that comes in pairs (html tags,âŚ) and thus has features for non-lispy languages.
- Lispy - Lispy reimagines Paredit with the goal to have the shortest bindings (mostly one key) that only act depending on the point position.
- Paxedit - Paxedit adds commands based on the context (in a symbol, a sexp,⌠) and puts efforts on whitespace cleanup and context refactoring.
- Parinfer - Parinfer automatically fixes the parens depending on the indentation, or the other way round (or both !).
We personally advice to try Parinfer and the famous Paredit, then to go up the list. See explanations and even more on Wikemacs.
Editing
Emacs has, of course, built-in commands to deal with s-expressions.
Forward/Backward/Up/Down movement and selection by s-expressions
Use C-M-f
and C-M-b
(forward-sexp
and backward-sexp
) to move
in units of s-expressions.
Use C-M-t
to swap
the first addition sexp and the second one. Put the cursor on the open
parens of â(+ xâ in defun c and press
Use C-M-@
to highlight an entire sexp. Then press C-M-u
to expand
the selection âupwardsâ and C-M-d
to move forward down one level of
parentheses.
Deleting s-expressions
Use C-M-k
(kill-sexp
) and C-M-backspace
(backward-kill-sexp
) (but caution: this keybinding may restart the system on GNU/Linux).
For example, if point is before (progn
(Iâll use [] as an indication where the cursor is):
(defun d ()
(if t
(+ 3 3)
[](progn
(+ 1 1)
(if t
(+ 2 2)
(+ 3 3)))
(+ 4 4)))
and you press C-M-k
, you get:
(defun d ()
(if t
(+ 3 3)
[]
(+ 4 4)))
Indenting s-expressions
Indentation is automatic for Lisp forms.
Pressing TAB will indent incorrectly indented code. For example, put
the point at the beginning of the (+ 3 3)
form and press TAB:
(progn
(+ 3 3))
you correctly get
(progn
(+ 3 3))
Use C-M-q
(slime-reindent-defun
) to indent the current function definition:
;; Put the cursor on the open parens of "(defun ..." and press "C-M-q"
;; to indent the code:
(defun e ()
"A badly indented function."
(let ((x 20))
(loop for i from 0 to x
do (loop for j from 0 below 10
do (print j))
(if (< i 10)
(let ((z nil) )
(setq z (format t "x=~d" i))
(print z))))))
;; This is the result:
(defun e ()
"A badly indented function (now correctly indented)."
(let ((x 20))
(loop for i from 0 to x
do (loop for j from 0 below 10
do (print j))
(if (< i 10)
(let ((z nil) )
(setq z (format t "x=~d" i))
(print z))))))
You can also select a region and call M-x indent-region
.
Support for parenthesis
Use M-(
to insert a pair of parenthesis (()
), M-x check-parens
to spot malformed sexps, C-u <n> M-(
to enclose sexps with parens,
and C-c C-]
(slime-close-all-parens-in-sexp
)
to insert the required number of closing parenthesis.
For example (point is before the parenthesis):
|(- 2 2)
;; Press C-u 1 M-( to enclose it with parens:
(|(- 2 2))
Code completion
Use the built-in C-c TAB
to complete symbols in SLIME. You can get tooltips
with company-mode.
In the REPL, itâs simply TAB.
Use Emacsâ hippie-expand, bound to M-/
, to complete any string
present in other open buffers.
Hiding/showing code
Use C-x n n
(narrow-to-region) and C-x n w
to widen back.
See also code folding.
Comments
Insert a comment, comment a region with M-;
, adjust text with M-q
.
Evaluating and Compiling Lisp in SLIME
Compile the entire buffer by pressing C-c C-k
(slime-compile-and-load-file
).
Compile a region with M-x slime-compile-region
.
Compile a defun by putting the cursor inside it and pressing C-c C-c
(slime-compile-defun
).
To evaluate rather than compile:
- evaluate the sexp before the point by putting the cursor after
its closing paren and pressing
C-x C-e
(slime-eval-last-expression
). The result is printed in the minibuffer. - similarly, use
C-c C-p
(slime-pprint-eval-last-expression
) to eval and pretty-print the expression before point. It shows the result in a new âslime-descriptionâ window. - evaluate a region with
C-c C-r
, - evaluate a defun with
C-M-x
, - type
C-c C-e
(slime-interactive-eval
) to get a prompt that asks for code to eval in the current context. It prints the result in the minibuffer. With a prefix argument, insert the result into the current buffer. - type
C-c C-j
(slime-eval-last-expression-in-repl
), when the cursor is after the closing parenthesis of an expression, to send this expression to the REPL and evaluate it.
See also other commands in the menu.
EVALUATION VS COMPILATION
There are a couple of pragmatic differences when choosing between compiling or evaluating. In general, it is better to compile top-level forms, for two reasons:
- Compiling a top-level form highlights warnings and errors in the editor, whereas evaluation does not.
- SLIME keeps track of line-numbers of compiled forms, but when a top-level form is evaluated, the file line number information is lost. Thatâs problematic for code navigation afterwards.
eval
is still useful to observe results from individual non top-level forms. For example, say you have this function:
(defun foo ()
(let ((f (open "/home/mariano/test.lisp")))
...))
Go to the end of the OPEN expression and evaluate it (C-x C-e
), to observe the result:
=> #<SB-SYS:FD-STREAM for "file /mnt/e6b00b8f-9dad-4bf4-bd40-34b1e6d31f0a/home/marian/test.lisp" {1003AAAB53}>
Or on this example, with the cursor on the last parentheses, press C-x C-e
to evaluate the let
:
(let ((n 20))
(loop for i from 0 below n
do (print i)))
You should see numbers printed in the REPL.
See also eval-in-repl to send any form to the repl.
Searching Lisp Code
Standard Emacs text search (isearch forward/backward, regexp searches, search/replace)
C-s
does an incremental search forward (e.g. - as each key is
the search string is entered, the source file is searched for the
first match. This can make finding specific text much quicker as
you only need to type in the unique characters. Repeat searches
(using the same search characters) can be done by repeatedly
pressing C-s
C-r
does an incremental search backward
C-s RET
and C-r RET
both do conventional string searches
(forward and backward respectively)
C-M-s
and C-M-r
both do regular expression searches (forward
and backward respectively)
M-%
does a search/replace while C-M-%
does a regular
expression search/replace
Finding occurrences (occur, grep)
Use M-x grep
, rgrep
, occur
âŚ
See also interactive versions with helm-swoop, helm-occur, ag.el.
Go to definition
Put the cursor on any symbol and press M-.
(slime-edit-definition
) to go to its
definition. Press M-,
to come back.
Go to symbol, list symbols in current source
Use C-u M-.
(slime-edit-definition
with a prefix argument, also available as M-- M-.
) to autocomplete the symbol and navigate to it. This command always asks for a symbol even if the cursor is on one. It works with any loaded definition. Hereâs a little demonstration video.
You can think of it as a imenu
completion that always work for any Lisp symbol. Add in Slimeâs fuzzy completion for maximum powerness!
Crossreferencing: find whoâs calling, referencing, setting a symbol
Slime has nice cross-referencing facilities. For example, you can ask what calls a particular function, what expands a macro, or where a global variable is being used.
Results are presented in a new buffer, listing the places which reference a particular entity. From there, we can press Enter to go to the corresponding source line, or more interestingly we can recompile the place at point by pressing C-c C-c on that line. Likewise, C-c C-k will recompile all the references. This is useful when modifying macros, inline functions, or constants.
The bindings are the following (they are also shown in Slimeâs menu):
- C-c C-w c (
slime-who-calls
) callers of a function - C-c C-w m (
slime-who-macroexpands
) places where a macro is expanded - C-c C-w r (
slime-who-references
) global variable references - C-c C-w b (
slime-who-bind
) global variable bindings - C-c C-w s (
slime-who-sets
) global variable setters - C-c C-w a (
slime-who-specializes
) methods specialized on a symbol
And when the slime-asdf
contrib is enabled,
C-c C-w d (slime-who-depends-on
) lists dependent ASDF systems
And a general binding: M-? or M-_ (slime-edit-uses
) combines all
of the above, it lists every kind of references.
Lisp Documentation in Emacs - Learning About Lisp Symbols
Argument lists
When you put the cursor on a function, SLIME will show its signature in the minibuffer.
Documentation lookup
The main shortcut to know is:
- C-c C-d d shows the symbolsâ documentation on a new window (same result as using
describe
).
Other bindings which may be useful:
- C-c C-d f describes a function
- C-c C-d h looks up the symbol documentation in CLHS by opening the web browser. But it works only on symbols, so there are two more bindings:
- C-c C-d # for reader macros
- C-c C-d ~ for format directives
You can enhance the help buffer with the Slime extension slime-doc-contribs. It will show more information in a nice looking buffer.
Inspect
You can call (inspect 'symbol)
from the REPL or call it with C-c I
from a source file.
Macroexpand
Use C-c M-m
to macroexpand a macro call
Consult the CLHS offline
(ql:quickload "clhs")
Then add this to your Emacs configuration:
(load "~/.quicklisp/clhs-use-local.el" 'noerror)
Miscellaneous
Synchronizing packages
C-c ~ (slime-sync-package-and-default-directory
): When run in a
buffer with a lisp file it will change the current package of the REPL
to the package of that file and also set the current directory of the REPL
to the parent directory of the file.
Calling code
C-c C-y (slime-call-defun
): When the point is inside a defun and
C-c C-y is pressed,
(Iâll use [] as an indication where the cursor is)
(defun foo ()
nil[])
then (foo [])
will be inserted into the REPL, so that you can write
additional arguments and run it.
If foo
was in a different package than the package of the REPL,
(package:foo )
or (package::foo )
will be inserted.
This feature is very useful for testing a function you just wrote.
That works not only for defun, but also for defgeneric, defmethod, defmacro, and define-compiler-macro in the same fashion as for defun.
For defvar, defparameter, defconstant: [] *foo*
will be inserted
(the cursor is positioned before the symbol so that you can easily
wrap it into a function call).
For defclass: (make-instance âclass-name )
.
Inserting calls to frames in the debugger
C-y in SLDB on a frame will insert a call to that frame into the REPL, e.g.,
(/ 0) =>
âŚ
1: (CCL::INTEGER-/-INTEGER 1 0)
âŚ
C-y will insert (CCL::INTEGER-/-INTEGER 1 0)
.
(thanks to Slime tips)
Exporting symbols
C-c x (slime-export-symbol-at-point) from the slime-package-fu
contrib: takes the symbol at point and modifies the :export
clause of
the corresponding defpackage form. It also exports the symbol. When
called with a negative argument (C-u C-c x) it will remove the symbol
from :export
and unexport it.
M-x slime-export-class does the same but with symbols defined by a structure or a class, like accessors, constructors, and so on. It works on structures only on SBCL and Clozure CL so far. Classes should work everywhere with MOP.
Customization
There are different styles of how symbols are presented in
defpackage
, the default is to use uninterned symbols (#:foo
).
This can be changed:
to use keywords:
(setq slime-export-symbol-representation-function
(lambda (n) (format ":%s" n)))
or strings:
(setq slime-export-symbol-representation-function
(lambda (n) (format "\"%s\"" (upcase n))))
Project Management
ASDF is the de-facto build facility. It is shipped in most Common Lisp implementations.
Searching Quicklisp libraries
From the REPL, we can use ,ql
to install a package known by name already.
In addition, we can use the Quicklisp-systems Slime extension to search, browse and load Quicklisp systems from Emacs.
Questions/Answers
utf-8 encoding
You might want to set this to your init file:
(set-language-environment "UTF-8")
(setenv "LC_CTYPE" "en_US.UTF-8")
and for Sly:
(setq sly-lisp-implementations
'((sbcl ("/usr/local/bin/sbcl") :coding-system utf-8-unix)
))
This will avoid getting ascii stream decoding error
s when you have
non-ascii characters in files you evaluate with SLIME.
Default cut/copy/paste keybindings
I am so used to C-c, C-v and friends to copy and paste text that the default Emacs shortcuts donât make any sense to me.
Luckily, you have a solution! Install cua-mode and you can continue to use these shortcuts.
;; C-z=Undo, C-c=Copy, C-x=Cut, C-v=Paste (needs cua.el)
(require 'cua) (CUA-mode t)
Appendix
All Slime REPL shortcuts
Here is the reference of all Slime shortcuts that work in the REPL.
To see them, go in a REPL, type C-h m
and go to the Slime REPL map section.
REPL mode defined in âslime-repl.elâ:
Major mode for interacting with a superior Lisp.
key binding
--- -------
C-c Prefix Command
C-j slime-repl-newline-and-indent
RET slime-repl-return
C-x Prefix Command
ESC Prefix Command
SPC slime-space
(that binding is currently shadowed by another mode)
, slime-handle-repl-shortcut
DEL backward-delete-char-untabify
<C-down> slime-repl-forward-input
<C-return> slime-repl-closing-return
<C-up> slime-repl-backward-input
<return> slime-repl-return
C-x C-e slime-eval-last-expression
C-c C-c slime-interrupt
C-c C-n slime-repl-next-prompt
C-c C-o slime-repl-clear-output
C-c C-p slime-repl-previous-prompt
C-c C-s slime-complete-form
C-c C-u slime-repl-kill-input
C-c C-z other-window
C-c ESC Prefix Command
C-c I slime-repl-inspect
M-RET slime-repl-closing-return
M-n slime-repl-next-input
M-p slime-repl-previous-input
M-r slime-repl-previous-matching-input
M-s previous-line
C-c C-z run-lisp
(that binding is currently shadowed by another mode)
C-M-x lisp-eval-defun
C-M-q indent-sexp
C-M-q prog-indent-sexp
(that binding is currently shadowed by another mode)
C-c M-e macrostep-expand
C-c M-i slime-fuzzy-complete-symbol
C-c M-o slime-repl-clear-buffer
All other Slime shortcuts
Here are all the default keybindings defined by Slime mode.
To see them, go in a .lisp file, type C-h m
and go to the Slime section.
Commands to compile the current bufferâs source file and visually
highlight any resulting compiler notes and warnings:
C-c C-k - Compile and load the current bufferâs file.
C-c M-k - Compile (but not load) the current bufferâs file.
C-c C-c - Compile the top-level form at point.
Commands for visiting compiler notes:
M-n - Goto the next form with a compiler note.
M-p - Goto the previous form with a compiler note.
C-c M-c - Remove compiler-note annotations in buffer.
Finding definitions:
M-.
- Edit the definition of the function called at point.
M-,
- Pop the definition stack to go back from a definition.
Documentation commands:
C-c C-d C-d - Describe symbol.
C-c C-d C-a - Apropos search.
C-c M-d - Disassemble a function.
Evaluation commands:
C-M-x - Evaluate top-level from containing point.
C-x C-e - Evaluate sexp before point.
C-c C-p - Evaluate sexp before point, pretty-print result.
Full set of commands:
key binding
--- -------
C-c Prefix Command
C-x Prefix Command
ESC Prefix Command
SPC slime-space
C-c C-c slime-compile-defun
C-c C-j slime-eval-last-expression-in-repl
C-c C-k slime-compile-and-load-file
C-c C-s slime-complete-form
C-c C-y slime-call-defun
C-c ESC Prefix Command
C-c C-] slime-close-all-parens-in-sexp
C-c x slime-export-symbol-at-point
C-c ~ slime-sync-package-and-default-directory
C-M-a slime-beginning-of-defun
C-M-e slime-end-of-defun
M-n slime-next-note
M-p slime-previous-note
C-M-, slime-previous-location
C-M-. slime-next-location
C-c TAB completion-at-point
C-c RET slime-expand-1
C-c C-p slime-pprint-eval-last-expression
C-c C-u slime-undefine-function
C-c ESC Prefix Command
C-c C-b slime-interrupt
C-c C-d slime-doc-map
C-c C-e slime-interactive-eval
C-c C-l slime-load-file
C-c C-r slime-eval-region
C-c C-t slime-toggle-fancy-trace
C-c C-v Prefix Command
C-c C-w slime-who-map
C-c C-x Prefix Command
C-c C-z slime-switch-to-output-buffer
C-c ESC Prefix Command
C-c : slime-interactive-eval
C-c < slime-list-callers
C-c > slime-list-callees
C-c E slime-edit-value
C-c I slime-inspect
C-x C-e slime-eval-last-expression
C-x 4 Prefix Command
C-x 5 Prefix Command
C-M-x slime-eval-defun
M-, slime-pop-find-definition-stack
M-. slime-edit-definition
M-? slime-edit-uses
M-_ slime-edit-uses
C-c M-c slime-remove-notes
C-c M-e macrostep-expand
C-c M-i slime-fuzzy-complete-symbol
C-c M-k slime-compile-file
C-c M-q slime-reindent-defun
C-c M-m slime-macroexpand-all
C-c C-v C-d slime-describe-presentation-at-point
C-c C-v TAB slime-inspect-presentation-at-point
C-c C-v C-n slime-next-presentation
C-c C-v C-p slime-previous-presentation
C-c C-v C-r slime-copy-presentation-at-point-to-repl
C-c C-v C-w slime-copy-presentation-at-point-to-kill-ring
C-c C-v ESC Prefix Command
C-c C-v SPC slime-mark-presentation
C-c C-v d slime-describe-presentation-at-point
C-c C-v i slime-inspect-presentation-at-point
C-c C-v n slime-next-presentation
C-c C-v p slime-previous-presentation
C-c C-v r slime-copy-presentation-at-point-to-repl
C-c C-v w slime-copy-presentation-at-point-to-kill-ring
C-c C-v C-SPC slime-mark-presentation
C-c C-w C-a slime-who-specializes
C-c C-w C-b slime-who-binds
C-c C-w C-c slime-who-calls
C-c C-w RET slime-who-macroexpands
C-c C-w C-r slime-who-references
C-c C-w C-s slime-who-sets
C-c C-w C-w slime-calls-who
C-c C-w a slime-who-specializes
C-c C-w b slime-who-binds
C-c C-w c slime-who-calls
C-c C-w d slime-who-depends-on
C-c C-w m slime-who-macroexpands
C-c C-w r slime-who-references
C-c C-w s slime-who-sets
C-c C-w w slime-calls-who
C-c C-d C-a slime-apropos
C-c C-d C-d slime-describe-symbol
C-c C-d C-f slime-describe-function
C-c C-d C-g common-lisp-hyperspec-glossary-term
C-c C-d C-p slime-apropos-package
C-c C-d C-z slime-apropos-all
C-c C-d # common-lisp-hyperspec-lookup-reader-macro
C-c C-d a slime-apropos
C-c C-d d slime-describe-symbol
C-c C-d f slime-describe-function
C-c C-d g common-lisp-hyperspec-glossary-term
C-c C-d h slime-documentation-lookup
C-c C-d p slime-apropos-package
C-c C-d z slime-apropos-all
C-c C-d ~ common-lisp-hyperspec-format
C-c C-d C-# common-lisp-hyperspec-lookup-reader-macro
C-c C-d C-~ common-lisp-hyperspec-format
C-c C-x c slime-list-connections
C-c C-x n slime-next-connection
C-c C-x p slime-prev-connection
C-c C-x t slime-list-threads
C-c M-d slime-disassemble-symbol
C-c M-p slime-repl-set-package
C-x 5 . slime-edit-definition-other-frame
C-x 4 . slime-edit-definition-other-window
C-c C-v M-o slime-clear-presentations
See also
- Common Lisp REPLÂ exploration guide - a concise and curated set of highlights to find oneâs way in the REPL.
Page source: emacs-ide.md